HomeQuestsRogue Starter Quest (Night Harbor)

Rogue Starter Quest (Night Harbor)

Overview

Sinastin Aspenleaf recruits new Rogues into the Lamplighters, having them run courier errands and covert jobs across Night Harbor for the enforcer Irfan Raz before proving their loyalty with a dangerous strike against the smuggler Toma the Two-Faced.

Quest Giver
Sinastin Aspenleaf
Zone
Night Harbor
Min Level
1
Quest Type
Solo
Reward XP
Experience
Class
Rogue
Detailed Walkthrough
Rewards: Experience, Irfan's Dagger, Mark of the Lamplighters (loyal path) or Roofstrider's Ring (defector path)

Part 1 — Joining the Lamplighters

  1. You start with a Torn Note directing you to Sinastin Aspenleaf at the City Illuminators' Guild — a front for his real business — on the edge of Night Harbor's Night Market.
  2. Give the note to Sinastin Aspenleaf. He hands you Sinastin's List of Names and sends you to Albrecht in the next room.
  3. Give the list to Albrecht. He hands you a Small Courier Bag and six sealed notes, one each for Customs Inspector Bakari (by the harbormaster in the Harbor), Captain Eilionoir (at the bar called The Changing of the Guard, on the ramp from Sageside toward the west gate), Nerida Thinblade (at the Spirit Tap in the Black Feather Bazaar), Dilshad Abolfazl (at the Tannery), Guard Andreu (overlooking the Naval Shipyard by day), and Maheed the Butcher (in the Night Market). Don't open the notes or the packages you get back for them.
  4. Deliver each sealed note and collect the item handed back in return from all six NPCs, then combine all six items inside the Small Courier Bag.
  5. Turn in the combined bag to Albrecht. He inventories everything and hands you Albrecht's Receipt to bring to Sinastin.
  6. Give the receipt to Sinastin Aspenleaf. He sends you to Irfan Raz, right outside the Guild, with Sinastin's Note.

Part 2 — Three Jobs for Irfan

  1. Give the note to Irfan Raz. He hands you Irfan's Dagger to hold onto and Irfan's Parchment for your first job, to be delivered to Stumpy the Whistler, who wanders the Night Market (often near the cobbler stall or the bridge to Twilight Harbor).
  2. Give the parchment to Stumpy the Whistler. He sketches out a plan and hands you a marked Piece of Parchment pointing you to Sproggets Bedsprings, in the shop by the Night Market's northwest entrance.
  3. Give the parchment to Sproggets Bedsprings, who reluctantly hands over a Worn Grappling Hook.
  4. Climb to the roof of the Steel Talons Garrison's southern structure, overlooking the west gate newbie yard, to a small roofless tower section. Use /throw wall while holding the grappling hook to climb it, then drop into the tower.
  5. While holding Irfan's Dagger, use /pry eye on the statue inside to pry loose Haradrel's Bloodstone Eye (this will worsen your faction standing with the Priests of Haradrel).
  6. Return the Bloodstone Eye and Irfan's Dagger to Irfan Raz. For your second job, he hands the dagger back and sends you to Whispering Wallace at the Shaded Bloom Inn (he drinks there at night) to prove you're one of Irfan's.
  7. Show the dagger to Whispering Wallace. He explains that a Tarellon emissary is staying under Pasha Patrice's protection at the Claw Compound in the market's eastern corner, in a second-floor room. He wants her dead, and hands the dagger back.
  8. Sneak into the emissary's room between 3 and 6 a.m. (reachable by running the city wall from behind the bathhouse, dropping onto a nearby rooftop, and jumping across to the compound's second floor), kill her, and loot her Fine Leather Courier Bag.
  9. Return the bag and dagger to Irfan Raz. For his own, final job, he hands the dagger back once more and sends you after Toma the Two-Faced, leader of a smuggler camp on the coast west of the city, for the ring he wears as proof of his death.
  10. At the smuggler/wererat camp in Shaded Dunes (recommended level 7–8), kill Toma the Two-Faced and loot his Toma's Signet Ring.
  11. Turn in the ring and the dagger to Irfan Raz. He hands you the Bloodstone Eye, the Signet Ring, and the Fine Leather Courier Bag together to carry to Albrecht, along with Irfan's Dagger and more experience.
  12. Bring everything to Albrecht. He keeps the three proof items and hands you a receipt for Sinastin, plus a separate note for Elmswood at the Spirit Tap.

Part 3 — A Fork in the Road

  1. Take the Ring Receipt to Sinastin Aspenleaf for experience and an upgraded Lamplighter's Ring, plus a new job: retrieve two items using a new Black Leather Courier Bag — an amulet held by a spirit in the tomb outside town, and research documents from an archaeologist named Aashir at the Shaded Dunes dig site.
  2. Before continuing Sinastin's new job, bring Albrecht's note to Elmswood at the Spirit Tap. He reveals Albrecht is quietly working against Sinastin and offers you a note for a fishing camp contact if you're interested in switching crews.
  3. If you want to pursue the alternate path, take the note to the fishing camp in Shaded Dunes near the young crocodiles and hand it to Selyst Surecoin exactly at midnight game time. She explains she runs with Tinka Roofstrider's crew, rivals of Sinastin's, and asks you to bring her the same two items instead once collected — be aware this puts you at odds with the Lamplighters.
  4. Either way, head to the tomb (recommended level 15) and defeat the spirit High Marshal Fionna for the Engraved Amulet.
  5. At the Shaded Dunes dig site, collect a 6-slot Aashir's Journal and its six pages (numbered 4, 17, 37, 42, 70, and 76) from cultists lurking near the Ancient Crypt entrance at night, or through a hidden tunnel past the farm outside Night Harbor's North Gate.
  6. Combine the six pages into the journal to complete it, then combine the completed journal and the Engraved Amulet into the Black Leather Courier Bag to finish it.
  7. Loyal path: turn the completed bag in to Sinastin Aspenleaf to receive the Mark of the Lamplighters.
  8. Defector path: hand the completed bag to Selyst Surecoin instead. She sends you to Tinka Roofstrider just inside Riverbend's main gate. Hand over your Lamplighter's Ring in exchange for the Roofstrider's Ring and a place in her crew.