Enchanters begin their studies in Night Harbor, learning to bend the minds of others under careful academic supervision.
Night Harbor: A Lesson in Persuasion
New Enchanters starting in Night Harbor report to Master Wincog, who puts recruits through a practical trial in the subtler arts of charm and manipulation before they’re trusted to wield such power unsupervised. See the full breakdown on the Enchanter Starter Quest (Night Harbor) page.
Tips for New Enchanters
The starter chain is solo-friendly and low risk, giving you room to get comfortable with your charm and mesmerize lines before you’re relying on them to survive tougher pulls. Take the time to learn the rhythm of your spells early, since crowd control only gets more important as you level.