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The Cleric

The Cleric is the premier healer of Monsters and Memories — a plate-armored priest whose power flows through prayer. You keep your group alive with direct heals, delayed heals and damage shields, bring fallen friends back with Redemption, and carry a special authority over the undead. The rework gave Clerics their own unique heal lines, made plate reduce more incoming damage, and turned Prayer of the Faithful into your signature self-buff.

Updated for Early Access · September 2026

Cleric Class Guide
Ready to play one? Our Monsters and Memories Cleric Guide covers the best races and traits, healing and resurrection, abilities by level, group and solo tactics, where to level and the gear to chase.

Strengths

  • The strongest dedicated healing in the game
  • Resurrection that returns lost experience
  • Plate armor and a shield, so a stray hit won’t fold you
  • Damage shields, health buffs and a 15-second damage immunity
  • Holy damage that hits undead especially hard, plus Gate, Soulbind and group cures
Weaknesses

  • Low damage outside of undead
  • Slow soloing on most targets
  • Everything costs mana, and an overtaxed Cleric runs dry fast
  • Heavy healing draws aggro
  • The group often waits on your mana bar

WisdomPrimary
StaminaPrimary

Cleric gameplay is triage. Watch your group’s health, keep the tank topped up, and pick the right heal for the moment — a fast direct heal, a delayed Promise of Mending, or a damage shield before the pull. Prayer of the Faithful is your core self-buff and grants the Block skill. Against undead, Smite the Dead and your holy spells make you a real damage dealer. Between fights, sit and manage your mana so the group isn’t waiting on you.

For players who want nobody to die. If you like watching health bars, making quick triage calls and being welcome in every group, the Cleric is a kind way to learn a classic MMO. The job is clear from day one; mastering mana and timing takes much longer.

Deep Elf, Dwarf, Gnome, Halfling, Human

Races playable at Early Access. See the class guide for starting stats and our picks.

Skills

Innate Skills

Skill Trained Cap at 50 Cap at 60 Progression
Abjuration No ?? ?? (Level x 5) + 5
Alteration No ?? ?? (Level x 5) + 5
Channeling No ?? ?? Level x 5
Conjuration No ?? ?? (Level x 5) + 5
Divination No ?? ?? (Level x 5) + 5
Evocation No ?? ?? (Level x 5) + 5
Meditation No ?? ?? Level x 5

Combat Skills

Skill Trained Cap at 50 Cap at 60 Progression
Defense No ?? ?? Level x 5
Hand to Hand No 100 100 Level x 5
Offense No ?? ?? Level x 5

Weapon Skills

Skill Trained Cap at 50 Cap at 60 Progression
Bludgeoning No ?? ?? Level x 5

Non-Combat Skills

Skill Trained Cap at 50 Cap at 60 Progression
Alcohol Tolerance No ?? ?? ??
Commerce No 25 25 N/A
Fishing No 300 300 N/A
Swimming No 100 100 N/A

Notable Gear

Ranked for Cleric’s key attributes — Primary: Wisdom
Sethrazim’s Skybound Crown
Sethrazim’s Skybound Crown
Armor · Head
WIS +18
Crown of the Drowned Depths
Crown of the Drowned Depths
Armor · Head
WIS +18
Crown of the Drowned Warlord
Crown of the Drowned Warlord
Armor · Head
WIS +18
Sungreet Warden’s Signet
Sungreet Warden’s Signet
Jewelry · Ring
WIS +15
Vrenna’s Choir Shell
Vrenna’s Choir Shell
Armor · Head
WIS +14
Kelgrash’s Coral Miter
Kelgrash’s Coral Miter
Armor · Head
WIS +12
Ushkel’s Tidewoven Talisman
Ushkel’s Tidewoven Talisman
Jewelry · Ring
WIS +12
Kravvin’s Herald Mask
Kravvin’s Herald Mask
Armor · Head
WIS +12

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Cleric Spells & Abilities Cleric Guides ← Back to All Classes

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