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The Fighter

The Fighter is the dedicated tank of Monsters and Memories — a master of arms who can wear every armor type, wield every weapon and stand at the front of the group holding every enemy’s attention. The rework reshaped the Fighter into a pure tank rather than one that also competes on damage: you switch between three stances to fit the fight, turn the punishment you take into Vengeance, and keep the mobs looking at you so your healer and casters never have to.

Updated for Early Access · September 2026

Fighter Class Guide
Ready to play one? Our Monsters and Memories Fighter Guide covers the best races and traits, stances, aggro and tanking, abilities by level, group and solo tactics, where to level and the gear to chase.

Strengths

  • The most reliable threat and aggro control in the game
  • Every armor type and every weapon
  • Three stances for offense, defense and control, including the new Tactician Stance
  • Vengeance turns damage you take into Frenzy, Cleave and Second Wind
  • Strong defensive cooldowns, plus an interrupting Shield Bash, stuns, a snare and a ranged pull
Weaknesses

  • No spells, heals or magical utility
  • Leans heavily on gear and a good healer
  • Slower to solo than hybrid classes
  • No invisibility, gating or travel tricks
  • Damage is deliberately lower than dedicated melee classes

StaminaPrimary
StrengthPrimary
AgilitySecondary
DexteritySecondary

Fighter gameplay is about control. You open the pull, establish threat on everything, and keep it while positioning mobs so your group can work. Your three stances cover offense, defense and control, so you shift between them as the fight changes. Vengeance rewards you for taking the hits: spend its stacks on Frenzy, Cleave or Second Wind. Shield Bash now interrupts spellcasting, and all your Shouts share one cooldown, so choose the right one for the moment.

For players who want to lead. If you like setting the pace of a dungeon, deciding what gets pulled and when, and being the reason your group survives, the Fighter is the most direct way to do it. The toolkit is compact, which makes it one of the best classes for learning the game — the depth comes from positioning and awareness, not a long spellbook.

Deep Elf, Dwarf, Gnome, Goblin, Halfling, Human, Ogre, Wood Elf

Races playable at Early Access. See the class guide for starting stats and our picks.

Skills

Innate Skills

Skill Trained Cap at 50 Cap at 60 Progression
Acrobatics No 255 ?? (Level x 5) + 5
Martial No 255 ?? (Level x 5) + 5
Might No 255 ?? (Level x 5) + 5
Valor No 255 ?? (Level x 5) + 5

Combat Skills

Skill Trained Cap at 50 Cap at 60 Progression
Block No 83 ?? (Level x 5)/3 (rounded down)
Defense No 250 ?? Level x 5
Dodge Yes 150 ?? Level x 3
Hand to Hand No 100 ?? ??
Offense No 250 ?? ??
Parry Yes 166 ?? (Level x 10)/3 (rounded down)
Dual Wield Yes 240 ?? ??
Double Attack Yes 250 ?? ??
Triple Attack Yes ?? ?? ??

Weapon Skills

Skill Trained Cap at 50 Cap at 60 Progression
Archery No 150 ?? ??
Bludgeoning No 250 ?? Level x 5
Piercing No 250 ?? Level x 5
Slashing No 250 ?? Level x 5
Throwing No ?? ?? ??

Non-Combat Skills

Skill Trained Cap at 50 Cap at 60 Progression
Alcohol Tolerance No ?? ?? ??
Commerce No 25 25 N/A
Fishing No 300 300 N/A
Swimming No 100 100 N/A

Notable Gear

Ranked for Fighter’s key attributes — Primary: Strength · Secondary: Stamina
Pestilence, Shard of the Blightspire
Pestilence, Shard of the Blightspire
Weapon · Primary
STR +20, STA +20
Blightfather’s Warmaul
Blightfather’s Warmaul
Weapon · Primary
STR +16, STA +14
Veylith’s Frostbound Fang
Veylith’s Frostbound Fang
Weapon · Primary
STR +14, STA +12
Morvath’s Tidereaver
Morvath’s Tidereaver
Weapon · Primary
STR +15, STA +9
Truulk’s Coral-Forged Cleaver
Truulk’s Coral-Forged Cleaver
Weapon · Primary
STR +14, STA +10
Kell’s Hollow Standard
Kell’s Hollow Standard
Weapon · Primary
STR +12, STA +14
Gillmarked Bracer
Gillmarked Bracer
Armor · Wrist
STR +10, STA +14
Shoe-Iron Claymore
Shoe-Iron Claymore
Weapon · Primary
STR +15, STA +2

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Fighter Spells & Abilities Fighter Guides ← Back to All Classes

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