HomeQuestsRogue Starter Quest (Faelindral)

Rogue Starter Quest (Faelindral)

Overview

New Rogues are quietly tested by Elyndiir Nightshade of the Lambent Wanderers, running errands for Myrielle Softglade and eavesdropping on feuding fae for Ereldian Brambleshade to prove their subtlety. The chain builds toward espionage against a human trade envoy in Keeper’s Bight, ending with the Mask of the Forest Walker.

Quest Giver
Elyndiir Nightshade
Zone
Faelindral
Min Level
1
Quest Type
Solo
Reward XP
Experience
Reward Faction
Lambent Wanderers
Class
Rogue
Detailed Walkthrough
Rewards: Experience, Lambent Prospect Dagger, Lambent Prospect Blade, Mask of the Forest Walker, Lambent Stiletto

Part 1 — Level 1

  1. You start with a Torn Note directing you to Elyndiir Nightshade at the Lambent Lantern Inn, behind the bank in Faelindral.
  2. Give her the note. She's mildly annoyed at being bypassed, but sends you to Myrielle Softglade at the Traders District weapon and armor shop with a sealed note.
  3. Give the note to Myrielle Softglade. She hands you a Sample Jar and asks for 2 Bat Meat, 2 Wasp Venom Sacks, and 2 Wolf Meat combined inside it.
  4. Combine the ingredients and hand her the resulting Gruesome Sample Jar. Repulsed, she sends you to her friend Sylwine Brightspirit at the Well of Order (inside the herbalism/first aid building) to have it analyzed instead.
  5. Give Sylwine the jar. She hands it back and asks you to open it and smell the contents: use /open jar to receive a Foul-Smelling Jar, then hand that back to her.
  6. She hands you a Gruesome Sample Receipt to bring back to Myrielle, along with some choice words about her.
  7. Give the receipt to Myrielle Softglade. Embarrassed, she sends you back to Elyndiir Nightshade with a Note for Elyndiir Nightshade to keep you occupied while the tests continue.
  8. Give the note to Elyndiir Nightshade. Satisfied with how you've handled things so far, she rewards you with a Lambent Prospect Dagger.

Part 2 — Level 4

  1. Show the dagger to Elyndiir Nightshade once you've had a chance to use it (level 4+). She sends you north down the lift into fae territory to assist Ereldian Brambleshade, showing him the dagger to identify yourself.
  2. Ereldian Brambleshade hands you an Eavesdropper Earring. Equip and activate it, then let him know you're ready. He asks you to spy on two troublesome fae siblings, Lilika and Luonu Thinsticks, at their home across the footbridge and past the ruins to the west.
  3. Approach their toadstool home at night, in stealth, with the earring active, and /look to eavesdrop on their conversation — you'll learn they're planning to trigger a rockslide on a caravan (and hope to catch Ereldian in it too), earning you the Thinsticks Prank Plan. (Optionally, killing Lilika Thinsticks for her Acorn Helmet and turning it in nets a Loop of Shaded Vine, at the cost of faction standing.)
  4. Give the plan to Ereldian Brambleshade, then bring the plan, earring, and dagger to Elyndiir Nightshade. She rewards you with a List of Results for Myrielle and a Lambent Prospect Blade to replace your dagger.

Part 3 — Level 4

  1. Give the List of Results to Myrielle Softglade. Embarrassed by the (unflattering) contents, she redirects the investigation toward more dangerous wolves troubling the trade roads and asks you to kill the alpha of a maddened wolf den west of Evershade Weald for its fang.
  2. Kill beguiled wolves at the den until a beguiled alpha wolf spawns, and loot its Alpha Wolf Fang (a rare drop from an uncommon spawn).
  3. Bring the fang to Myrielle Softglade. She offers a somber blessing over your blade and the fang, then sends you back to Elyndiir Nightshade with a Scribbled Note.
  4. Give the note to Elyndiir Nightshade. She rewards you with a Mask of the Forest Walker and asks you to hone your skills (learning to incapacitate a foe) before your next mission.

Part 4 — Level 10+

  1. Show your Lambent Prospect Blade to Elyndiir Nightshade. She hands you Blank Parchment and sends you to spy on a human trade envoy from the Iron Emissaries staying in Penshaw Village, Keeper's Bight.
  2. At night, find the sleeping envoy at the inn on Penshaw's north side. Open their trunk with /open trunk, inspect the ledger inside with /inspect ledger, then /take copy to create a Copy of a Merchant's Ledger.
  3. Bring the copy and your blade to Elyndiir Nightshade. The ledger reveals the envoy has been dealing with known poachers, and she orders the envoy eliminated.
  4. Track the envoy's escort route between the Hanging Gardens inn (eastern Keeper's Bight, past the valley toward Scarwood) and Evershade Weald in the early morning. Separate them from their guards, then defeat the envoy (roughly level 13) and loot their full ledger.

The reference wiki's account ends at the assassination itself without describing the final turn-in, so the exact hand-in for the Lambent Stiletto isn't fully documented yet.